…breaths for the first time.

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Glych

Glych

This is after about a weeks work or so, anywhere between 30 minutes to an hour, of adding clay. Because I kept turning him over in my hands the black smeared into the white a bit, but the shape is starting to come together.

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This is a pretty good profile shot. The sword is only loosely placed in his hand. The weight is good enough that I can probably point it forward when I get to that point.

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This is T from the back. I have not defined any muscle tissue yet, this is just roughing in the black.

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From the back he is starting to look like a cat. His feet still seem huge to me though.

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The goggles are only roughed in foil at this stage and might be subject to change. They are only placed on the head, not pinned or attached.

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…An entity…

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Glych

Glych

After adding some pins to hold in the last loose bits of foil and some final tweaking, it was time to add clay! Now, like an idiot, I started with the white. I should have started with the black and added white later. I was more concerned with the weight than I was the material, so the white will have to be addressed in the future.

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His feet feel like they got huge at this stage, but I stuck to my model sheet. His tail is at a good angle. All dtail is only roughed in at this point.

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A shot from the side and the tuxedo belly of Captain T.

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Another shot from the back of the tail twist counter to the action line of his body.

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T looking straight on. I had moved his arm so they lined up.

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A creation…

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Glych

Glych

I had given it some thought after a few days and realized that in order for the sword to be solid it would need a structure like the rest Captain T for the clay to hold onto. And thus- the sword has skin!

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This is a shot from the back. I has added more foil to some of the tight spots to fill them out as well as worked on the angle of his fingers, tail, ears, and legs to give him more dynamic angles and the illusion of life.

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This is a good shot of the profile that hints at the final design. The sword is based on Arabic design because I can’t help but think of adventure when I imagine that part of the world.

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This is a fuller profile. T might be able to point his sword a little more forward, but I’m going to have to wait for that after I add some clay and see how he balances.

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His arms are comically short, which I think works for the character’s appeal. But T’s the underdog against whomever he is fighting.

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…A body emerges…

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Glych

Glych

Pictured above is a full picture of the underlying skeleton of Captain T. At this point I had been working on the sculpture for about a day or so after finishing my work for the day. By spending anywhere between an hour to two hours a night and no more allowed me to spread the work out over time so I did not get burned out.

 

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This is a closer picture of the skeletal structure. We’re looking at T’s front. Note how his feet are coiled over twice for stability. He is also free-standing at this stage which is very important for maintaining balance when I add to it later.

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Castle Theme

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Finale Notepad is a wonderful little program. It lets you write out the sheet music in a very visual way, while checking the sound of your piece with an instant .midi playback.

I don’t have an amazing studio full of the latest and greatest technology, but I have Finale Notepad. So here I am, saying thanks, and sharing with you some of the music I’ve been working on. Each of the files below are a free .midi download that can be played on any player that can read such files.

Enjoy! I’d love some feedback.

A "Greensleeves,"-inspired melody to be played at high and slow speeds depending on the mood of the scene.

A “Greensleeves,”-inspired melody to be played at high and slow speeds depending on the mood of the scene.

 

I have no musical training. This is a link to a clean midi file of the musical notation above.

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